Sunday, March 31, 2024

Game Design 2/4 @APR World Building

Day 2: Intersections + Map Making

Look at different kinds of Board Game play styles, pathways









Some basic gameplay structures:

1. 4 pathways heading to the same destination - different worlds heading to the same outcome

2. Interwoven pathways/maze with 4 distinct world components

3. Shutes and ladders style, ascending through various terrain - portals or doorways are important

4. ?


Get into groups + draft initial components

Core rule requirements to be considered:

1. How do players move/pass between worlds/escape obstacles

2. How does this game incorporate cards with personal experiences from everyone on the team into gameplay?

3. What needs to happen for the game to be concluded? What is the goal of the game and how is it achieved?


Present a rough sketch/map of your groups intended game by the end of class - like the first drawing below:





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