Saturday, August 4, 2012

Astronauts love golf.








 

     Action vs reaction. Inertia and momentum are fixed states in a vacuum. Chaos theory is a way of defining probability and patterns in everything around us. We have found the god particle, the higgs-boson, but did we find it because it was waiting to be discovered or because we created a concept to explain reality and manifested our own limitations of existence? Are theology and science really so different?

    I feel like I've been waiting my whole life to be 30 years old, to have laugh lines and a defining wrinkle or two, and suddenly, I can feel the momentum building, and the fear of inertia dropping away as I read and work, converse and watch, as the world continues to fold in on itself. Globalization is creating a fantastic new landscape for human interaction and social development, but depending on what industry you fall into, you witness such differing notes of a grandiose symphony, and we are all so busy trying to master our individual melodies and personal instruments, that it can be difficult to truly experience the powerful pattern we are all so deeply a part of. Running away from the separation between artist and reality, I found myself stumbling into an entire network of powerful young adults who FEARLESSLY navigate the entertainment industry in its technical aspects, rolling and riding the rising waves of our needs for constant entertainment as a way of dealing with a monumental economic shift happening. Such shifts have happened before, and to spare you the history lesson, I'll just touch on a few key moments in the development of the human race. 

   Cultivating/controlling nature to reap its reward in a time frame, agriculture stopped us in our tracks as roving bands of nomads and quite literally rooted us to locales, giving us the permanence to establish communities of wildly different values, beliefs, and personal and spiritual histories. The printing press gave every individual the power to choose how they interpret and share ideas, which gave us access to translations and notions that broke us free from kings and church heads and inspired revolutions worldwide over the next century. The industrial revolution brought materials things into plentiful reach, redefining comfort and luxury as accessible in a completely new way, changing our labor force completely, as machines could seamlessly start to fill laborer's roles, freeing up large amounts of society to cultivate new invention and greater intellectual pursuits. In the past two decades, the development of the internet and the software boom has continued to accelerate our ability to outsource jobs so they get done faster and cheaper, freeing up even more of the workforce to delve even deeper into the virtual landscape that has manifested, in which we all act and react to with the most powerful ability the individual has ever been able to have, and be guaranteed an audience. We are in a time where there is no excuse, there is only lack of drive to explain one's inability to carve out whatever riches they desire from the global community.

   For those of you who have been incubating the same job for 10+ years may need an attitude adjustment, or else the world may provide one for you. 

   Having just taken part in NATEAC, a conference on theatrical elements of engineering, architecture and other key elements to physical productions, I noticed some specific and interesting blips on my radar of where there are starting to develop very strong overlaps across a number of previously almost unrelated aspects of entertainment as an industry. As I attended one of the top animation schools in the country, and watched the animators get snapped up by the top animation companies worldwide, I've been considering the basis of needs in society that are being filled by these individuals, mirrored in the world of gaming, the development of interactive greeting cards, gaming graphics, 3 dimensional movies (since we have all but given up on the 2 dimensional disney landscape of my childhood) in animated characters and environment, as well as live action movies shot in 3D, the comeback of letterpress as an art form profound for the high key of emotional experience of truly handmade items brings us that much closer to other individuals and realistic interpretations of existence. So listening to IATSE union crew's presentation during this conference, I heard a lot of unasked questions trying to surface about the next big development in the world of larger than life theatre. Automation has been developing for some time now, and has succeeded in cutting backstage technicians to a slight few, further dissipating the needs of the labor force. Slowly, patterns are emerging where the industries that I straddle seem to collide, and noticing on my facebook, some of the animators I went to school with were talking about an international tour of an arena show that was based on an animated movie made by a major animation studio. More frequently now we are seeing theatre and literature derivative of movies, just as the comic industry has had to shift their entire story structures to fit the huge movie market for their characters that only previously lived and breathed in the pages of a comic book. At the same time, I found out someone I have been taking notes on in a more technical world, involving some of the foundation structures of the entertainment industry was touring with the same animated movie turned theatre show. Suddenly the degrees of separation have shrunk to olympic standards of hundredths rather than whole numbers. So whilst everyone writing about globalization talk about the software boom and the power of the internet as a force for collaboration, I have just witnessed what seems to be much more all encompassing than that, as expressed through how society either seeks out or is simply given an entire new way of experiencing the world around them.

    After some quick research, I was stricken by a number of implications of our changing expectations of experiences. The automated dragons are massive. Massive. I can't even imagine, with only a slight awareness of weight displacement and the intricacies of rigging myself, the kind of preparation that goes into most shows, let alone multiple characters moving as the CRUX of the magic show that we provide for our patrons, sometimes 3 times a day for a week, before dragging the whole thing to another city, and another, and another. During my sessions at NATEAC, I remember specifically hearing an engineer mention that we as an industry have more frequently completely overloaded the venues we load in and out of beyond their capacities, and this show seems a prime example of a work of art coming into a different venue every week with completely different circumstances in each building, but very set and specific needs for the magic of the show. There are only so many flexible aspects of any show, and one focused almost solely on flying dragons doesn't have much in the way of weight related changes that can be made. But if this is a reoccurring scenario, our shows as a whole have gotten larger in flash, higher in audience expectation and much more intense in its engineering needs to manifest all of these elements. So here we have an interesting connection between Art and Engineering. What makes this even more emphatically important to me, is that in the world of animation, with the 3D programs that have become industry standard, from conceptual development to final movie, you have to take almost the SAME considerations of characters as the automated puppets we see on stage. In Maya, you build the frame/skeleton/rigging of a creature, test out its movements, model in incredible detail the outside surface, from a sculptural and textural standpoint, it has to be lit in a space, all the same kinds of processes that go into the creation of any kind of show. And if companies like Dreamworks know they are planning to create physical representations of their movies, character development then begins to take on a whole entire need for engineering awareness, to more adequately prepare for when their characters come to life in any type of theatre near you.

    In a more philosophical vein, I wonder, with the highly interactive experiences being developed by the entertainment industry at large, especially as they have to collaborate across boundaries that are falling away as you read this what that is unveiling about our own inner nature. Just like the Higgs-Boson, the 'god particle' that has been found and will most likely define this scientific slice of my age group, this prevailing idea that there is some invisible glue holding the atoms in the universe together, this powerful collision of various industries seems to be rooting out the same thing, some underlying connection between all things, a blurring of the boundaries, a freedom to manifest whatever one truly desires, if you know how to ride the waves, whether they are sound waves, or brain waves, microwaves or ocean waves.


The power to see through the differences to the root, where all things are the same.




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